LoadDll: used to load win32 dll either in XNeat process or in any window process
Struct: used to create win32 struct
RegisterMsg: used to capture any win32 message
ReloadScripts: used to restart all the loaded scripts
AddEventListener: receive speical notification form XNeat like script WindowCreated ScriptsLoaded ScriptsUnload ..etc
Call: used to call win32 API in XNeat process space
CallInWindow: used to call win32 API in a window process space
CreateObject: used to create com object
RegisterHotKey: used to register keyboard key combination
AddGlobalFunction: used to make a function inside xneat script available to other XNeat scripts
CallGlobalFunction: used to call a global function declared by another script